Trending February 2024 # Sony Psp Go Handheld Game Device # Suggested March 2024 # Top 10 Popular

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Lop the disc drive off Sony’s PlayStation Portable and add a Mylo-inspired slide-screen gamepad, and you get the PSP’s smaller, lighter, more dearly priced cousin–the trendier PSP Go. Sony has hiked the platform’s price tag from $170 to $250, five-sixths the cost of a new PlayStation 3 or Xbox 360 Elite, a reprogrammable gaming robot, or dinner at Heston Blumenthal’s exalted restaurant, The Fat Duck. In exchange you get nips and tucks in the weight and size, a modestly retooled grip interface, Bluetooth support, and 16GB of internal flash memory.

As an objet d’art, the Go–an elegant black rectangle cradled between glossy, beveled half circles–runs rings around its predecessors. It comes in two colors, “piano black” or “pearl white.” The high-gloss black model is a fingerprint magnet, expectedly, but the slide-out gamepad mitigates that by employing a matte finish that’s more resistant to smearing. You’ll still want to keep a cleaning cloth handy for the screen, of course.

Everything except the PlayStation menu button, the stereo speakers, and the network indicator lights has migrated to the slide-out gamepad and between the shoulder buttons along the system’s top side. Pop the gamepad out, and the d-pad and buttons now rest below–as opposed to along either side of–the LCD (ditto the select/start buttons).

The boldest change, whether intentional or born of spatial necessity, is the relocation of the thumb-nub (the 360-degree joystick that’s almost flush with the surface): It now rests immediately to the right of the d-pad. On older models it was positioned below the d-pad, to the left of the screen–an awkward position that led to cramping with extended play, since your thumb jutted out with no place to rest. The PSP Go’s nub sits where your thumb naturally goes, eliminating the strain issue. The nub’s smaller size also allows medium-size fingers to interact with the device more precisely, though gamers with thicker fingers may find it difficult to maneuver.

The Go’s smaller, silver-tone shoulder buttons correct a shortcoming of older models, as they’re much quieter when rapidly pressed. The audio controls and brightness settings, meanwhile, have relocated to the side space previously occupied by the mini-USB connector, where they’re easy to get at–until you slide the device open. Thereafter you have to flip the unit 90 degrees to see them. It’s too bad Sony didn’t opt to slip them into the empty space below the stereo speakers, or even above the nub and start/select buttons on the gamepad itself.

Replacing Sony’s proprietary Memory Stick Pro Duo slot is an M2 Micro memory card slot (basically a smaller card that currently tops out at 16GB storage capacity). It’s designed to complement the 16GB of internal flash memory that comes with the system.

Out of the box and the store, therefore, you are effectively game-less (save for a preloaded demo of Sony’s real-time drum-tapper, Patapon 2) until you link up with Sony’s PlayStation Network by means of the Go’s dated 802.11b wireless interface. Why Sony couldn’t be bothered to include an 802.11g chip is anyone’s guess. Sure, conventional broadband will bottleneck before hitching on the 802.11b spec’s 5-megabits-per-second average throughput, but if you need the speed on your LAN, the Go won’t let your access point give up the mixed-mode ghost.

Then there’s the question of what the Go is missing. Where’s the GPS? The touchscreen? The microphone? The built-in camera? The gyrometer that lets you tilt the system and play iPhone-style motion-sensing games without the gamepad? Missing in action, every one. (Of course, you can find all of those features on a subsidized cell phone. Nobody is offering a subsidized PSP Go. Yet.) Instead, you’re left with a PSP in a smaller, prettier case. And for that, Sony is asking $250–or $80 more than the cost of its last model. No surprise, then, that gamers and retailers are fit to be tied over the price tag.

Should you get one? Sony has made it hard for even affluent enthusiasts, since the company is asking for $250 up front as well as the cost of repurchasing games already owned in UMD format. At the other end of the spectrum, casual gamers who have never owned a PSP will probably balk at the price tag and opt instead for Nintendo’s cheaper, more family-oriented DSi.

Taken as is, the PSP Go is a pretty piece of handheld gaming kit, but–as with the PS3 three years ago–Sony is positioning it incorrectly for the demographic groups it needs to win over most.

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Adobe Premiere Vs Sony Vegas

Difference Between Adobe Premiere and Sony Vegas

Adobe Premiere is software that is used for video editing. Adobe Systems develop it, one of the creative cloud software (CC). Adobe was first time launched in the year 2003. Adobe Premiere Pro is an upgraded version of Adobe Premiere. Adobe Premiere launched in 1991, the first computer-based nonlinear editing system released on the Mac system. But later on, from version 6.0, Adobe Premiere abounded Mac support until Adobe Premiere Pro 2.0 (CS) launched. Sony Vegas is a video editing software. Sonic Foundry originally developed its nonlinear editing software between 1999 and 2003, then updated and run by Sony Creative software from 2003 to 2013, and lastly, by Magix from 2024 to the present. This software supports only the Windows platform. The name of this software becomes Vegas on the name of its developer, its Vegas creative developers.

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Adobe Premiere

It allows editing high-resolution video up to 10240 X 8192 pixels at up to 32 bits per channel color in RGB and YUV. It can also edit audio and surround sound mixing capability and supports VST audio plug-in. It supports a wide variety of file formats for Import, Export, video, and audio files. It can support 3D editing with the ability to view 3D material using 2D monitors with the help of CineForm’s new line of plugins.

Pixel technology is similar to pixel, except it contains Z-direction information on depth, orientation, and material information, while pixel contains only X and Y position and color information.

Sony Vegas

Sonic Foundry initially launched Vegas as an audio editing software, But later on, they plan to launch this software for audio and video from Vegas version 2.0.Versions.

Sony Foundry launched its preview version in June 1999. It’s known as a multitrack media editing system, officially released in July 1999 for audio editing only with the name Vegas 1.0. They launch the same series up to Vegas 7.0 in the year 2006. Afterward, in 2006 they launched the name Vegas Pro 8.0. The latest version of this series launched recently on 27 Aug 2023, Vegas Pro 16.0.


The main application is video and audio editing. Broadcasters mostly use this software. Several YouTubers, Social sites, content creators, filmmakers, etc. Various award winners used this software when presenting their videos and feature on the big stage, like film fare awards. It’s relatively cheaper than any other competitive software.

Vegas has some unique features.

Real-time multitrack video and audio editing on unlimited tracks.

Resolution independent video sequencing.

Support for Gigapixel Image

VST and DirectX plugins effect

Dolby digital surroundings and mixing

Complex effect and compositing tools

24 bit192KHz audio support

Vegas Pro product series

Vegas Pro edit

Vegas Pro

Vegas Pro 365

Vegas Pro Suit

Movie studio product line


Add on

Head To Head Comparison Between Adobe Premiere and Sony Vegas (Infographics)

Below are the top 13 differences between Adobe Premiere vs Sony Vegas.

Key differences between Adobe Premiere and Sony Vegas

Both are popular choices in the market; let us discuss some of the major differences:

Adobe Premiere Pro

Mobile editing with an all-new premiere rush.

Intelligent audio clean up

Selective color grading

Data-driven infographic

Motion graphics templates

End-to-end VR 180

Spatial Markers for immersive media

Adobe stock enhancement

Group invite for team projects

Display color management

Performance improvement

Expanded format support

Creative Cloud library improvements

Australian closed-captioning standard

Language support for keyboard shortcuts

Theatre mode in Adobe immersive environment

Sony Vegas

Motion tracking

Video stabilization

Streamline your workflow

Dynamic storyboard and timeline interaction

Extensive file backup option

Drag the media bin to the timeline

Resizable media thumbnails

Project media hover scrub

Project media in/out points

Preview multiple selected project media files

Select an event from Crushor

High DPI scaling

Automatic subtitle creation from timeline regions or a file

Add missing stream

HDR Support

360 media editing

Bezier masking OFX Plugin

Displacement maps and HD geometry


Adobe Premiere vs Sony Vegas Comparison Table

Below are the Topmost comparisons:

The Basis Of Comparison 

Adobe Premiere

Sony Vegas


The premiere is video editing software

Vegas is audio and video editing software

Animation tool



Video Transitions


Visual effect



3D Editing






Operating System

Mac and Windows

Windows only



Comparatively not Good










Not good as Vegas



Good with other software

Not Good


Undoubtedly, Adobe Premiere is more capable and better than Sony Vegas; both Adobe Premiere vs Sony Vegas is professional software. The compatibility of Adobe Premiere is good with other software. Its integration with other app is also better than any other software, but many things like Vegas perform better than Adobe Premiere. It’s quite user-friendly software; the only drawback of this software is its compatibility and integration; otherwise, it could be better than Adobe Premiere.

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Sony Xperia Z5 Premium Review

Our Verdict

A 4K smartphone might seem like something you want but you really don’t need it and it’s an expensive card to play in order to trump your mates. The device is also big, uncomfortable and brash. Hardware is the same as the regular Z5 so it really comes down to the screen, which doesn’t even display 4K much of the time. We strongly recommend steering clear of the Premium which is this year’s most unnecessary phone and sticking to the regular Z5 or one its alternatives.

One of the surprise announcements of IFA 2024, back in September, was Sony’s Xperia Z5 Premium which is the first 4K smartphone to make the light of day. After some proper time with the new phone, here’s our full and in-depth Sony Xperia Z5 Premium review.

Also see: Best Black Friday Phone Deals

Also announced at IFA 2024 by Sony was the Sony Xperia Z5 and the Sony Xperia Z5 Compact. Sony faces tough competition in the smartphone market and the unique selling point of the Premium is something which it helps will differentiate it from rivals such as Apple and Samsung.

Sony Xperia Z5 Premium review: Price and competition

As you might expect from the world’s first 4K phone, the price of the Xperia Z5 Premium lives up to its name. Sony’s official price for the handset is a whopping £629. This makes it one of the most expensive phones on the market along with the iPhone 6S Plus which costs up to £789 and the Samsung Galaxy S6 Edge+ which can set you back up to £719 – the Z5 Premium doesn’t even include headphones either.

You’re better off buying the Xperia Z5 Premium elsewhere as Clove is selling it for £600 with free accessories while Amazon has it for a fairly reasonable £576.

Sony Xperia Z5 Premium review: Design and build

This is the most recognisable of the Z5 range with since it’s the largest of the three and, oh yeah, it’s shiny mirrored finish. The device will be available in Chrome, Gold and Black options and we took a look at the very bling Chrome option. Also see: Best MiFi 2024.

It might make the device look fancy and you can check your makeup or do your hair my looking in the back, but you’ll be forever polishing it to get rid of fingerprint marks and smudges which appear the first time you pick it up.

Things go from gleaming to grubby in a matter of seconds so we prefer the frosted glass of the other Z5 phones.

If you can bear owning a phone this shiny then the Z5 Premium has the same design features as its smaller counterparts. This means its waterproof with only a flap to cover the slot which houses the SIM-card and Micro-SD card slot.

It also means the Z5 has a new power button so the iconic round one is gone and has been replaced with a flat rectangle. Sounds a bit boring but it’s because it now has a fingerprint scanner built-in. We’ve tried it out and it’s fast, accurate and is placed on the phone better than any other we’ve seen exactly where your thumb naturally lies.

At 7.8mm, the Premium is a little thicker than the regular Xperia Z5 but it’s not that which we’re worried about. The phone weighs 180g which is pretty colossal and more than other phones with the same screen size – even the brick-like OnePlus 2 is lighter at 175g so this is a serious drawback of the Z5 Premium.

We can understand why Sony has kept the same rectangular shape for the Premium to match the other Z5 phones, but at this size it makes for a rather uncomfortable and unwieldy experience.

A smaller problem is that the volume rocker is situated below the power button which makes it pretty awkward to use. That’s the same as previous Xperia handsets but it’s lower down this time around.

As usual, one of the key selling points is that the Z5 Premium is dust- and waterproof to an IP68 rating which is great to see. There is only one flap, too, making life a lot easier.

Sony Xperia Z5 Premium review: All about the 4K screen and content

Let’s jump straight into the most exciting section of the Xperia Z5 Premium’s spec sheet which is that 4K screen. Sony has skipped Quad HD entirely and is the first manufacturer to bring us a resolution on a phone which most people don’t even have on their TV or computer monitor yet.

That’s right, the Xperia Z5 Premium offers a 2160×3840 resolution on a 5.5in, meaning a jaw dropping pixel density of 806ppi. That beats the Galaxy S6 by a long way which has touts 577ppi.

Sure this phone has some serious top trump credentials in this department and people at the pub might not even believe that it’s Ultra HD but the numbers on the spec sheet make up a very small part of the full picture here.

In comparison with the regular Xperia Z5, the premium model doesn’t have as much brightness available and colours are slightly less punchy – the latter is more a personal thing and I actually prefer it a bit more laid back.

There’s a good reason for this and you can probably guess what it is. Driving all those pixels 100 percent of time would result in a serious dip in both performance and battery life. The other reason is that Android 5.1 Lollipop doesn’t support 4K resolution.

The latest, 6.0 Marshmallow, does and an update is coming but even then it’s designed for up to 640ppi which Google describes as ‘extra-extra-extra-high density’ which is a fair way off the Premium’s 806ppi. When the update does arrive, we doubt Sony will simply remove the downscaling.

So when exactly do you get 4K on the only 4K phone around? Well not often; you need to open Sony’s own Album, and Video apps which will display content in the full resolution. This means you’re most likely to see 4K when viewing photos and videos you’ve captured with the phone. Third party services such as Netflix and YouTube have 4K content but this isn’t what you’ll get on the phone.

Our conclusion on the 4K screen of the Xperia Z5 Premium is that thing can look great on it with excellent amounts of detail. However, it’s extremely limited and really not that different compared to Quad HD phones.

At the moment, 4K on a phone is simply a mismatch and we think the need to downscale proves this.

Sony Xperia Z5 Premium review: Other hardware and specs

So is there anything else other than the 4K screen to tempt you to buy the Premium model over the other Z5 phones on the hardware side?

Well not really, the Xperia Z5 Premium also has a Qualcomm Snapdragon 810 processor, 3GB of RAM, 32GB internal storage and a Micro-SD card slot for adding up to 200GB more which is the same line-up as the regular Z5 – the Compact is only different with 2GB of RAM.

As you can see below the phone benchmarked almost identical numbers to the regular Z5 due to the downscaling of the resolution. We’ve found the phone to be smooth and responsive in use.

The battery is larger, since there’s more space for it, but battery life is similar to the Z5. The 3430mAh capacity provided five hours and 49 minutes with a score of 3491 in our Geekbench 3 test. Not a bad result but still two or three hours behind the leaders.

As you would expect from a phone which costs over £600, you get a lot of the latest tech on-board. The Z5 Premium features dual-band 11ac Wi-Fi, Bluetooth 4.1 with aptX, NFC, GPS and support for 4G LTE networks.

Sony has opted against a Type-C reversible USB port for now but that’s not the end of the world at the moment. The Micro-USB port is at least waterproof without a flap but we’d like to see wireless charging included for such a high-end phone.

Like the other Z5 phones, a big addition is the fingerprint scanner. But we don’t mean in size as it’s somehow squeezed into the power button on the size. The scanner is quick and accurate and has the best placement on the device we’ve experienced. It’s even easy to use with the Z5 Premium on a flat surface without picking it up.

It’s also got the same camera which is a new 23Mp sensor with some improvements too such as faster auto focus (just 0.03 seconds according to Sony), x5 digital zoom without a loss of quality and the best low light performance.

We love that Sony has kept the physical two-stage camera button which makes photography that bit easier and feels more professional. The focus is amazingly fast and is easily one of the quickest we’ve seen helping you shoot more freely.

Be default the camera shoots at 8Mp, not the full 23Mp, so that the extra pixels can be used for oversampling. We’re not convinced by the Clear Image Zoom feature and while low light performance is good, the lack of optical stabilisation is a big omission here and something we’d expect Sony to offer.

The camera is very good but just not as good as Sony makes out. At the front is a 5Mp camera which is about as good as you might expect – good but nothing out of the ordinary.

Sony Xperia Z5 Premium review: Software

There are new Nexus phones running Android 6.0 Marshmallow now but the Z5 Premium comes pre-loaded with version 5.1 Lollipop. As mentioned earlier, an upgrade will come but we can only review it like it is now.

Sony hasn’t really done much on the software side so it’s really about the design and hardware here. Previous users, and even those coming from a different Android manufacturer will feel at home.

As with previous Xperia phones the user interface is fairly vanilla so Sony has decided to use the stock Android Lollipop notification bar and recent apps menu. But it does add all the Sony style like normal including wallpapers, widgets, floating apps and own-brand apps like Walkman and PlayStation.

All the Sony Xperia Z5 phones come with Xperia Lounge Gold access but they come pre-loaded with some third party apps like OfficeSuite, AVG, Dropbox and Facebook. These do take up space and we’d rather choose what to install but Sony does allow you to uninstall them so it’s not so bad.

Specs Sony Xperia Z5 Premium: Specs

Android 5.1 Lollipop

5.5in 4K IPS (2160×3840, 806ppi)

2.2GHz Quad-Core Qualcomm Snapdragon 810 CPU

Adreno 430 GPU


32GB internal storage

microSD slot (up to 200GB)

23Mp rear camera AF with LED Flash

5Mp front camera

Video recording at up to 2160p

Wi-Fi up tp chúng tôi LTE Cat 6


3430mAh battery

Dust and waterproof (IP68)



Alienware’s Concept Ufo – A Handheld Gaming Pc At Ces 2023

Alienware are for the most part known best for their gamer-focused desktop PCs and the insane gamer laptops that they have released in the past – but Alienware have used CES 2023 to show off their latest concept: The Concept UFO.

What Is The Concept UFO?

At its core, the Concept UFO is a handheld games console that Alienware (and Dell) want to use as a conduit to bring AAA PC titles to gamers in a ‘handheld format’. Ambitious, but they definitely have our attention.

How exactly is the Concept UFO going to achieve this though? Well, Alienware have been a little dicey on the exact details of the hardware that is going to be powering the Concept UFO, but (according to an official Dell blog post) it will feature a 1900 x 122 resolution 8-inch screen, with detachable controllers and (apparently) involve 10th generation Intel Core processors.

Looking closer at the design, its not hard to see where Alienware might have taken inspiration from, with the console very similar to the Nintendo Switch– but they aren’t alone in this ‘lateral thinking’. In fact, it’s my personal opinion that this may be the design route that mobile gaming takes en-masse from now on as it offers versatility and comfort in handheld play.

Just like the Nintendo Switch, players will be able to detach the controllers from the magnetic rail system that holds them to the main screen and hardware unit and attach them together on a hub unit to form a more traditional controller.

The screen itself will be complete with a stand so that gamers can play easily on ‘trains and airplanes’ and will be able to connect to different monitors and display screens – but here is where the comparisons with the Switch ends.

The Concept UFO: Handheld Gaming PC

The Concept UFO is at its heart a gaming PC, handheld or not. That means it will be able to connect to mouse and keyboards for a more traditional PC gaming experience, as well as supporting its included controllers. So, theoretically and should a gamer want to, they could play on the Concept UFO during their commute home, go into their living room, connect the UFO unit to their TV or monitor and then continue gaming seamlessly with a traditional mouse and keyboard setup.

Not only that though, but the Concept UFO will also be running off a windows operating system – meaning that the games library available for the UFO is potentially limitless. Modding, graphical adjustments and an extensive library of games are just a few reasons that we are excited to see the Concept UFO in action – but that doesn’t mean the Concept UFO is certainly bound for success.

The Future Of The Concept UFO

Let’s assume that the Concept UFO goes to production, what issues might lie in its path?

One of the major concerns that have been expressed about the Concept UFO is cooling. PC gaming is notorious for heat issues, so how do Alienware plan to combat that? Also: battery life. If the Nintendo Switch (which operates lower spec hardware) has a battery life of a few hours, how is the Concept UFO going to compare?

It’s hard to say without any technical information released by Alienware, but with the Concept UFO just a prototype that could be entirely redesigned or not released at all, its certainly a promising glimpse into what the future of PC gaming could hold. And, whilst there are problems like long term heating and battery life issues that need to be addressed, we were massively impressed by what we saw at CES, and can’t wait for further updates from Alienware concerning the future of the Concept UFO project.

Looking for more PC gaming and tech news from the floor of CES 2023? Check out or CES 2023 news page for the latest updates right from the show itself!

Biometric Missing Or Uninstalled Biometric Device Using Device Manager

If the Biometric device driver is missing in your system’s Device Manager or you have uninstalled it accidentally, this post will help you restore it. You might have seen that Windows 11/10 provides users with some additional sign-in options, like Windows Hello Fingerprint, Windows Hello Face, etc. These features require Biometric device drivers to work properly. If a user uninstalls Biometric device drivers from his system accidentally, he may experience many errors with Windows Hello sign-in options.

Biometric devices not showing in Device Manager

Below, we have listed some methods to restore the uninstalled or missing Biometric device drivers on Windows 11/10. But, before you begin, you can do one thing, open Device Manager and scan for hardware changes. According to the feedback of many affected users, this trick helped them restore the missing Biometric device on their system. You should also try this. If nothing happens, you can proceed towards the solutions listed below.

Biometric missing or Uninstalled Biometric device using Device Manager

The following solutions may help you restore the missing or uninstalled Biometric device on your Windows 11/10 computer.

Install chúng tôi file.

Reinstall device driver via PowerShell.

Reset Facial Recognition and Fingerprint options in Settings.

Uninstall and reinstall the drivers.

1] Install Windows chúng tôi file

If you have uninstalled the Biometric device from Device Manager accidentally, installation of the chúng tôi file can bring it back.

The steps to do so are listed below:

Open File Explorer.

Copy the following path and paste it into the File Explorer’s address bar. C:WindowsSystem32WinBioPlugInsFaceDriver

There you will find chúng tôi file.

Follow the on-screen instructions.

Restart your system after the installation process gets completed and see if the Biometric device is restored in the Device Manager or not.

If you do not find the chúng tôi file at the location listed in step 2 above, go to the following location and open the folder named amd64_microsoft-windows-hello-face. There you will find the installation file.

C:WindowsWinSxS 2] Reinstall device driver via PowerShell

If the manual installation of the chúng tôi file does not work, you can try to install it via PowerShell. Follow the below-listed steps:

Launch PowerShell as an administrator.

Before executing the command to reinstall the HelloFace driver, you have to change the current working directory in PowerShell. For this, execute the command cd followed by the targeted directory. For your convenience, we have written the complete command below. You just have to copy it and paste it into the PowerShell.

cd C:WindowsSystem32WinBioPlugInsFaceDriver directory

Now, type the following command and press Enter. This will remove the HelloFace driver.

pnputil.exe /delete-driver .HelloFace.inf

Now, you have to reinstall the HelloFace driver. For this type the following command in the PowerShell and hit Enter.

pnputil.exe /add-driver .HelloFace.inf /install

Wait till the installation process gets completed.

Open the Device Manager. It should show the Biometric device driver now.

3] Reset Facial Recognition and Fingerprint options in Settings

Resetting Facial Recognition and Fingerprint options via the Windows Settings app can help restore uninstalled or missing Biometric device drivers.

The following steps will help you with that:

Launch Windows Settings 10 app.

Follow the on-screen instructions to set up Windows Hello again.

Restart your computer if required.

Now, open Device Manager and check whether the Biometric device driver is restored or not.

4] Uninstall and reinstall the drivers

If you have not uninstalled the Biometric device driver but it is missing from the Device Manager, you can try the following solution:

Open Device Manager.

Now, expand the Other devices or Unknown devices node (whichever is available in your Device Manager) and check if the Biometric device driver is available there.

Now, Visit the manufacturer’s website and download the latest driver software.

Install the downloaded driver software and restart your computer.

Hope this helps.

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Sony Movie Studio Platinum 12: Video

Among consumer-level video-editing applications, Sony’s Movie Studio Platinum is one of the most capable, offering more features than most of its competitors do. That existing wealth may be why version 12 ($95, 15-day free trial) doesn’t add many new features: In pure breadth of ability, there just wasn’t much to add to a program in this price range.

How many bits for 64 bits?

Sony Movie Studio Platinum 12 allows you to add up to 20 video tracks and 20 audio tracks.

However, whenever I played back the timeline or rendered video, a second, 32-bit process called ‘FileIOSurrogate.exe *32’ appeared in my system’s Task Manager. Sony says that some third-party components, such as QuickTime, are not available in 64-bit form, so Movie Studio Platinum needs a helper process to support those components. The second process consumed nearly twice as much RAM as the main application did; at one point the main application was taking up 500MB of RAM, while chúng tôi *32 was consuming more than 800MB of RAM.

But whether Movie Studio Platinum 12 is truly a 64-bit application probably isn’t a big deal. The project I set up to test the memory usage contained 20 high-definition video tracks and a few audio tracks. (Movie Studio Platinum 12 now allows you to add up to 20 video tracks and 20 audio tracks, up from 10 each.) Even on that fairly demanding project, the application didn’t run out of RAM, and the fact that it splits up the work between two separate processes—even if one is a 32-bit one—indicates to me that it has headroom. The application itself is pretty lean, especially for a video editor; the digital download was only 177MB.

YouTube without the YouTube

Sony also added the ability to upload videos directly to its new hosting and sharing site, Pixelcast. With Pixelcast, you can share videos and photos, and then alert family and friends that you’ve done some good work there and that they can upload photos and videos of their own. It has an attractive interface and some neat features, including the ability to invite people to your “group” via Facebook or email, the option to put media on a timeline and/or a map, and the ability to apply some basic rights management.

In the rendering output options, you can select from GPU-assisted rendering or Intel’s Quick Sync optimizations (for systems with newer Intel CPUs).

Movie Studio Platinum 12 comes with a “Plus” Pixelcast account, which includes 5GB of storage space and an unlimited number of “experiences,” and it removes the watermark applied to media that’s hosted on a Pixelcast free account. Access to your Plus account lasts one year, after which you’ll have to pay its usual $49-per-year fee.

Sony’s video-sharing service takes on YouTube and Facebook; it’s free for the first year, after which it costs $49 per year.

While Movie Studio Platinum 12’s cost is pretty typical of consumer-level video editors, you might consider spending a few extra bucks and choosing Sony’s $130 Movie Studio Platinum 12 Suite instead. That extra $35 buys you Sony’s Sound Forge Audio Studio 10, additional NewBlueFX 3D titling and video effects, and a tutorial DVD.

Pro look, consumer appeal

The fact that Movie Studio Platinum 12 has gone 64-bit isn’t especially big news other than the fact that it doesn’t have much company in that area, and the ability to upload to Sony’s Pixelcast service doesn’t wow me. It’s a good video editor—but then again, so was Movie Studio Platinum 11.

Note: The ‘Try it for free’ button on the Product Information page takes you to the vendor’s site, where you can download the latest version of the software.

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